Life Is Strange: Game of The Year?

2015 has been full of blockbuster games like Call of Duty. So how did a game featuring two teenage girls manage to steal the Best of 2015 crown?

I knew you were important the moment I saw your first selfie,” says a familiar yet mysterious voice as soon as Life Is Strange’s finale boots up, a line that, out of context, sounds tacky but when the previous four episodes of this episodic extravaganza are taken into consideration, it’s enough to send a chill down your spine.

Life Is Strange is undisputed brilliance

Unlike most games in the adventure genre, LIS has more in common with Telltale’s The Walking Dead than the likes of Assassin’s Creed or Far Cry as you solve puzzles, interact with different characters as you try and make sense of what the hell is happening. This makes protagonist Max all the more relatable as she is equally clueless, trying to cope with the challenges that face every teenager like making friends and being successful. Oh, and time manipulating powers. Almost forgot that.

This isn’t Back To The Future-esque time traveling where you’ll go back to different eras like World War 2 or the 60’s. Instead, the player has the ability to rewind time to help tackle problems and erase mistakes, by minutes rather than millennia. The function works so seamlessly with what’s going on around you in Arcadia Bay that it never feels like a gimmick.

Your curiosity is often accompanied by a niggling feeling that something around the corner is going to bring your journey to a swift end.

Weirdly enough though, Moris says that this isn’t the most talked about thing in regards to Life Is Strange. Talking about the backlash from the game following two female protagonists, he said “I think a lot of the thinking that happens in the industry right now is still based on cliché that was inherited from the 90′s, where only 15 year old boys who wanted hyper sexualised female characters or to be bad asses and those big guys going into war played games.

Publishers think it’s not going to work because it has a female character, so they wont invest into the marketing of this game. Then it doesn’t work – because there is no marketing – but the blame lands on the game having a female lead character, and the cycle goes on and on and on.”

Not only are the characters great but also the story that spans over the five episodes never gets boring or predictable. The main plot of the game concerns the disappearance of Chloe’s friend Rachel and as the game progresses, it starts to become more twisted and dark. At points your curiosity is often accompanied by a niggling feeling that something around the corner is going to bring your journey to a swift end.

Life Is Strange is undisputed brilliance and a strong contender for game of the year. The dark and emotional story, perfectly suited soundtrack, the entertaining cast of characters and the beautifully crafted world of Arcadia Bay left such an impact on me that it was a shame to have to leave it and with a season 2 recently being confirmed, I just hope more focus will be put on this interesting setting town full of corruption and bleakness.

To read my full article, click Life Is Strange final copy!

 

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